package com.ms.game.slot.base;


public enum GameJPRandRangeType {
	;

	private int min;

	private int max;

	private String gamename;

	public int getMin() {
		return min;
	}

	public void setMin(int min) {
		this.min = min;
	}

	public int getMax() {
		return max;
	}

	public void setMax(int max) {
		this.max = max;
	}

	public String getGamename() {
		return gamename;
	}

	public void setGamename(String gamename) {
		this.gamename = gamename;
	}

	GameJPRandRangeType(String name, int min, int max) {
		this.max = max;
		this.min = min;
		this.gamename = name;
	}

}
